Matthias Löwe

Research in Playful Interaction Design

I am an Interaction Designer, specialized in the creative use of playful interactions and interested in transferring interaction in games to artifacts with “real world application“. I was building little robots at the Design Research Lab Berlin. I am engaged in workshops, talks and festivals of the Initiative Creative Gaming to establish an artistic and creative use of games by kids. Additionaly, I stage gamejams and shows with the team of Gamestorm Berlin, present game movies at the monthly Night of Machinima and co-organize A MAZE. events like the first European and first African indiegamefestival.

Things done

September 2013
play13
Creative Gaming: Exhibition & Oranisation of the Festival in Hamburg

September 2013
Urban.games
Gamestorm: Streetgame Workshop in Magdeburg

July 2013
Indie Pop Up
A MAZE.: Lecture and Show of Machinimas at Republika Festival in Rijeka, Croatia

Juni 2013
Gambaloa Conference
Gamestorm: Short Gamedesign Workshop on boardgame remixes

Juni 2013
GamesCamp 2013
Expert-Joker for Gamedesign and Gameart at Barcamp in Würzburg

April 2013
IndieConnect 2013
A MAZE.: Organization of the second European Indiegames Festival

December 2012
play12 Potsdam
Creative Gaming: Exhibition & Oranisation of the Festival in Potsdam

December 2012
PreVis and Games
Workshop about realtime previsualizations and machinimas at International Film School in Cologne

November 2012
Analysis Redesign ZLB
Presentation of the analysis of the Zentral- und Landesbibliothek Berlin's website redesign

November 2012
Playful Reading
Two day workshop on training reading through interactive fiction in Belgrade, Serbia

Oktober 2012
CrossMedia Tour Dresden
One week Gamedesign Workshop with kids

Oktober 2012
Sommer-Uni Flensburg
Creative Gaming: Machinima & Gamedesign Workshop with teacher trainees

Oktober 2012
Medienwerkworkshop
One to one Gamedesign support at HTW Düsseldorf

Oktober 2012
Researching Games Barcamp
Talk about procedural rethoric and my bachelorthesis "playfication" in Wiesbaden

September 2012
Interact 2012
A MAZE.: Organization of the first African Indiegames Festival

August 2012
Medienkulturzentrum Dresden
Talk and Workshop on using Games with teenagers for educators

August 2012
GamesCom12
Creative Gaming: Gamedesign Workshop with educators

Juni 2012
natcon7
Creative Gaming: 3 day Gamedesign Workshop at Stadtteilschule Poppenbüttel, Hamburg

Juni 2012
GamesCamp 2012
Expert-Joker for Gamedesign and Gameart at Barcamp inside Castle Lohra

Juni 2012
play12 Hamburg
Creative Gaming: Gamedesign Workshop & Oranisation of the Festival in Hamburg

Mai 2012
Games On! Conference
Creative Gaming: Gamedesign Workshop in Bielefeld

April 2012
IndieConnect 2012
A MAZE.: Organization of the first European Indiegames Festival

November 2011
play11
Creative Gaming: Gamedesign Workshop & Oranisation of the Festival in Potsdam

November 2011
Bibliothek 2.0
Creative Gaming: Machinima & Gamedesign Workshop at the Goethe Institute Letvia, Riga

October 2011
Gamedesign Project Weeks III
With Marius Mörders at University of Applied Sciences Potsdam

October 2011
Generation@
Creative Gaming: Gamedesign Workshop in Kodu with 8th grade kids from the Ida-Ehre-School, Hamburg

October 2011
Machinima - SpielFilm
Online Talk about storytelling with Machinimas at HTW Berlin, eVideo 2.0

September 2011
HMKV Dortmund
Creative Gaming: Machinima & Gamedesign Workshop with 11-17 years old kids

September 2011
GamesCamp 2011
Expert-Joker for Gamedesign and Gameart at Barcamp in Hagen

August 2011
GamesCom11
Creative Gaming Booth with Machinima & Gamedesign

August 2011
Sommer-Uni Flensburg
Creative Gaming: Machinima & Gamedesign Workshop with teacher trainees

June 2011
100th German Library Day
Talk about the creative use of Games in libaries

May 2011
Realitades Virtuais: Reloaded
Creative Gaming: Machinima Workshop with "Urban Terror" at the Goethe Institute Lisbon, Portugal

April 2011
Generation@
Creative Gaming: Gamedesign Workshop in Kodu with 9th grade kids from the Ida-Ehre-School, Hamburg

Febrary 2011
Medienwerkstatt Potsdam
Creative Gaming: Gamedesign Workshop with 13 years old kids

Januar 2011
Medientag Humboldt Schule Kiel
Creative Gaming: Two "Urban Terror" Machinima Workshops with 9th grade kids

December 2010
play10
Creative Gaming: Shop-Installation, Gamedesign Workshop & Oranisation of Festival in Potsdam, Germany

November 2010
Offener Kanal Kiel
Creative Gaming: "Urban Terror" Machinima Workshop with 20 years old students

October 2010
Gamedesign Project Weeks II
With Susann Hamann, Jochen Fuchs, Anne Wohlauf, Sebastian Schwinkendorf at University of Applied Sciences Potsdam

August 2010
Machinima @ GamesCom
Creative Gaming: Machinima Workshop with "The Sims 2"

December 2009
Creative Expression in Gamedesign
Talk at play09 Potsdam

October 2009
Gamedesign Project Weeks I
With Susann Hamann, Miriam Roy, Florian Dornberger, at University of Applied Sciences Potsdam

May 2009
Arduino Workshop Week
Assistant to Fabian Hemmert, at UdK/TU Berlin Schwarmlabor

Publications

Contact

Matthias Löwe
Pettenkoferstr. 4
10247 Berlin

contact[at]matthiasloewe.eu