I am an Interface Design student at the University of Applied Sciences Potsdam and joined the Deutsche Telekom Laboratories in summer 2008 where I now work as a research assistant. I am also working for Creative Gaming and A MAZE. since 2009, where I organize the monthly "Night of Machinima". Currently, I am interested in transferring interaction in games to artifacts with “real world application“. Therefore, my research topics are the persuasive and emotional aspects of games, their procedural rhetoric, and, of course, where such implementations would be of need and change interaction paradigms.
Mai 2012
Games On! Conference
Creative Gaming: Gamedesign Workshop in Bielefeld, Germany
November 2011
play11
Creative Gaming: Gamedesign Workshop & Oranisation of the Festival in Potsdam, Germany
November 2011
Bibliothek 2.0
Creative Gaming: Machinima & Gamedesign Workshop at the Goethe Institute Letvia, Riga
October 2011
Gamedesign Project Weeks III
With Marius Mörders at University of Applied Sciences Potsdam
October 2011
Generation@
Creative Gaming: Gamedesign Workshop in Kodu with 8th grade kids from the Ida-Ehre-School, Hamburg
October 2011
Machinima - SpielFilm
Online Talk about storytelling with Machinimas at HTW Berlin, eVideo 2.0
September 2011
HMKV Dortmund
Creative Gaming: Machinima & Gamedesign Workshop with 11-17 years old kids
September 2011
GamesCamp 2011
Expert-Joker for Gamedesign and Gameart at Barcamp
August 2011
GamesCom11
Creative Gaming Booth with Machinima & Gamedesign
August 2011
Sommer-Uni Flensburg
Creative Gaming: Machinima & Gamedesign Workshop with teacher trainees
June 2011
100th German Library Day
Talk about the creative use of Games in libaries
May 2011
Realitades Virtuais: Reloaded
Creative Gaming: Machinima Workshop with "Urban Terror" at the Goethe Institute Lisbon, Portugal
April 2011
Generation@
Creative Gaming: Gamedesign Workshop in Kodu with 9th grade kids from the Ida-Ehre-School, Hamburg
Febrary 2011
Medienwerkstatt Potsdam
Creative Gaming: Gamedesign Workshop with 13 years old kids
Januar 2011
Medientag Humboldt Schule Kiel
Creative Gaming: Two "Urban Terror" Machinima Workshops with 9th grade kids
December 2010
play10
Creative Gaming: Shop-Installation, Gamedesign Workshop & Oranisation of Festival in Potsdam, Germany
November 2010
Offener Kanal Kiel
Creative Gaming: "Urban Terror" Machinima Workshop with 20 years old students
October 2010
Gamedesign Project Weeks II
With Susann Hamann, Jochen Fuchs, Anne Wohlauf, Sebastian Schwinkendorf at University of Applied Sciences Potsdam
August 2010
Machinima @ GamesCom
Creative Gaming: Machinima Workshop with "The Sims 2"
December 2009
Creative Expression in Gamedesign
Talk at play09 Potsdam
October 2009
Gamedesign Project Weeks I
With Susann Hamann, Miriam Roy, Florian Dornberger, at University of Applied Sciences Potsdam
May 2009
Arduino Workshop Week
Assistant to Fabian Hemmert, at UdK/TU Berlin Schwarmlabor