I am an Interaction Designer, specialized in the creative use of playful interactions and interested in transferring interaction in games to artifacts with “real world application“. I was building little robots at the Design Research Lab Berlin. I am engaged in workshops, talks and festivals of the Initiative Creative Gaming to establish an artistic and creative use of games by kids. Additionaly, I stage gamejams and shows with the team of Gamestorm Berlin, present game movies at the monthly Night of Machinima and co-organize A MAZE. events like the first European and first African indiegamefestival.
Since April 2017
Demokratielabore
Open Knowledge Foundation Germany: Projectmanagament playful Workshops on Democracy
Since 2015
Code Week Germany
Ambassador for Initiatives during the EU Code Week
Since 2012
A MAZE./ Berlin
A MAZE: Award Management & Oranisation of the Festival in Berlin
Since 2009
playfestival
Creative Gaming: Exhibition & Oranisation of the Festival in Hamburg
Januar 2017 - April 2017
FamilienLabore
Open Knowledge Foundation Germany: Projectlead Hackathon for Families
Januar 2017 - April 2017
Junge Tüftler
Junge Tüftler: Redesign Edu-Website and OER Onlinecourse on Gamedesign
2016/2017
Code Week Award
Technologiestiftung Berlin: Projectlead for Digital Education in Germany
2013-2017
Lots of stuff worldwide
Will update later: Costa Rica, Science Film Fest South-East Asia, IdeaExpo,...
September 2013
Urban.games
Gamestorm: Streetgame Workshop in Magdeburg
July 2013
Indie Pop Up
A MAZE.: Lecture and Show of Machinimas at Republika Festival in Rijeka, Croatia
Juni 2013
Gambaloa Conference
Gamestorm: Short Gamedesign Workshop on boardgame remixes
Juni 2013
GamesCamp 2013
Expert-Joker for Gamedesign and Gameart at Barcamp in Würzburg
December 2012
PreVis and Games
Workshop about realtime previsualizations and machinimas at International Film School in Cologne
November 2012
Analysis Redesign ZLB
Presentation of the analysis of the Zentral- und Landesbibliothek Berlin's website redesign
November 2012
Playful Reading
Two day workshop on training reading through interactive fiction in Belgrade, Serbia
Oktober 2012
CrossMedia Tour Dresden
One week Gamedesign Workshop with kids
Oktober 2012
Sommer-Uni Flensburg
Creative Gaming: Machinima & Gamedesign Workshop with teacher trainees
Oktober 2012
Medienwerkworkshop
One to one Gamedesign support at HTW Düsseldorf
Oktober 2012
Researching Games Barcamp
Talk about procedural rethoric and my bachelorthesis "playfication" in Wiesbaden
September 2012
Interact 2012
A MAZE.: Organization of the first African Indiegames Festival
August 2012
Medienkulturzentrum Dresden
Talk and Workshop on using Games with teenagers for educators
August 2012
GamesCom12
Creative Gaming: Gamedesign Workshop with educators
Juni 2012
natcon7
Creative Gaming: 3 day Gamedesign Workshop at Stadtteilschule Poppenbüttel, Hamburg
Juni 2012
GamesCamp 2012
Expert-Joker for Gamedesign and Gameart at Barcamp inside Castle Lohra
Juni 2012
play12 Hamburg
Creative Gaming: Gamedesign Workshop & Oranisation of the Festival in Hamburg
Mai 2012
Games On! Conference
Creative Gaming: Gamedesign Workshop in Bielefeld
November 2011
Bibliothek 2.0
Creative Gaming: Machinima & Gamedesign Workshop at the Goethe Institute Letvia, Riga
October 2011
Gamedesign Project Weeks III
With Marius Mörders at University of Applied Sciences Potsdam
October 2011
Generation@
Creative Gaming: Gamedesign Workshop in Kodu with 8th grade kids from the Ida-Ehre-School, Hamburg
October 2011
Machinima - SpielFilm
Online Talk about storytelling with Machinimas at HTW Berlin, eVideo 2.0
September 2011
HMKV Dortmund
Creative Gaming: Machinima & Gamedesign Workshop with 11-17 years old kids
September 2011
GamesCamp 2011
Expert-Joker for Gamedesign and Gameart at Barcamp in Hagen
August 2011
GamesCom11
Creative Gaming Booth with Machinima & Gamedesign
August 2011
Sommer-Uni Flensburg
Creative Gaming: Machinima & Gamedesign Workshop with teacher trainees
June 2011
100th German Library Day
Talk about the creative use of Games in libaries
May 2011
Realitades Virtuais: Reloaded
Creative Gaming: Machinima Workshop with "Urban Terror" at the Goethe Institute Lisbon, Portugal
April 2011
Generation@
Creative Gaming: Gamedesign Workshop in Kodu with 9th grade kids from the Ida-Ehre-School, Hamburg
Febrary 2011
Medienwerkstatt Potsdam
Creative Gaming: Gamedesign Workshop with 13 years old kids
Januar 2011
Medientag Humboldt Schule Kiel
Creative Gaming: Two "Urban Terror" Machinima Workshops with 9th grade kids
November 2010
Offener Kanal Kiel
Creative Gaming: "Urban Terror" Machinima Workshop with 20 years old students
October 2010
Gamedesign Project Weeks II
With Susann Hamann, Jochen Fuchs, Anne Wohlauf, Sebastian Schwinkendorf at University of Applied Sciences Potsdam
August 2010
Machinima @ GamesCom
Creative Gaming: Machinima Workshop with "The Sims 2"
October 2009
Gamedesign Project Weeks I
With Susann Hamann, Miriam Roy, Florian Dornberger, at University of Applied Sciences Potsdam
May 2009
Arduino Workshop Week
Assistant to Fabian Hemmert, at UdK/TU Berlin Schwarmlabor